The shoerack is a common base game dresser, though. Not animated, and I did edit it before to add the pushing and pulling of clothing in the wardrobe but it didn’t look good, it distorts the mesh a little when the wardrobe is unused. Shelf: Surfaces > Displays, $200, 2 channelsīoth the wardrobe and the shoerack are functional dressers - I made it this way because I ended up using a Supernatural base for the former, so I got afraid it wouldn’t work in base game even if I did make it base game compatible, what with the enchanting and the woohoo and all. Shoerack: Storage > Dressers, $595, 2 channels Wardrobe: Storage > Dressers, $1200, 2 channels Took a while until I got the (purely decor) mirrored back to work right, so I had to show it off by proving that I’m really, really lazy when making scenarios for my CC previews by reflecting the outside, floor grid and all. Phew, it’s over! The last part of the Get Famous conversions, with one of the items I actually converted first, the mirrored closet.